Author Archives: bsitteam1

Concept Post

Our Concept: In our game DEsign, DEtect, DEcode, Picnic participants, working in teams, race to find pieces of a key in order to complete a puzzle that once solved, provides the password to a combination lock on a mysterious box. … Continue reading

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Photoshoot at Westergasfabriek

To get an good impression of the festival area we went out and did an photoshoot!

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Constraints in 7Scenes and how they affected our project

In our original concept, we had an extra step in the game, where users uploaded photos of key piece locations. The number of slots for photographs at each location indicated to players how many pieces of the key there are … Continue reading

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Concept video walkthrough

Watch below for a video walkthrough of our game concept: On Vimeo: On YouTube:

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The Cryptoquote Card

This is just a dummy mock-up of the cryptoquote card. We have a quote and password that have a special significance to Picnic 2010, but did not want to spoil the surprise with the answer.

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Branding the concept: DEsign DEtect DEcode

Our game has three main game elements or phases: Examining real spaces to discover the differences from the altered photos. Deciphering the code from found clues to fill in a quote. Unscrambling a word taken from letters in the quote … Continue reading

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Finalizing the concept

In order to make the game more exciting and competitive, we added the element of having an alphanumeric combination lock on a lockbox in a high traffic area within the conference grounds. The lockbox’s purpose would be two-fold: First, it … Continue reading

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