In order to make the game more exciting and competitive, we added the element of having an alphanumeric combination lock on a lockbox in a high traffic area within the conference grounds.
The lockbox’s purpose would be two-fold:
First, it would serve as the end point to the game where players have to race to enter in the correct combination using the clues gathered at different scenes and a completed cryptogram. The cryptogram would have specific letters circled, which would then have to be unscrambled in order to yield the combination.
Secondly, the lockbox would serve as a point of interest that would generate mystery and intrigue around our 7scenes game and pique conference attendees’ excitement.